Throwing Weapons are weapons that belong to the throwing class and deal throwing damage. Throwing Weapons can be either consumable or non-consumable, consumable throwing weapons can be stacked and can usually be picked up after being thrown. The Antiaris Mod currently adds 4 Throwing Weapons.
Types[]
Image | Name | Damage | Debuff | Use Time | Knockback | Velocity/Shoot Speed | Critical Chance | Autoswing | Rarity | Consumable | Hardmode | Sell |
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Bone Dagger | 34 | Does not inflict a debuff | 22 (Fast) | 4 (Weak) | 6 | 4% | ![]() |
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11 ![]() ![]() ![]() |
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Carapace Dagger | 34 | Does not inflict a debuff | 22 (Fast) | 6 (Average) | 11 | 4% | ![]() |
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17 ![]() ![]() ![]() |
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Coconut | 34 | Does not inflict a debuff | 37 (Very Slow) | 5 (Average) | 10 | 4% | ![]() |
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5 ![]() |
File:Royal Dagger.png | Royal Dagger | 17 | Can inflict the ![]() |
10 (Very Fast) | 3.5 (Weak) | 14 | 4% | ![]() |
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15 ![]() |
See also[]
Consumables: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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